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Eliza skullgirls body pillow
Eliza skullgirls body pillow




eliza skullgirls body pillow

I've put probably 5-600 hours into anchor Eliza at this point, she's definitely not top tier but she can get incredibly dumb. Pushblock hkhat is incredibly good at shutting down most blockstrings.Īlso to note she has access to two of the best assists in the game, butchers and carpenters. And lastly her best tool being her dp, you can't commit to a blckstrig against Eliza. While her mixups aren't as fast, they have more layers, Kara jhp adc gives you options for a super fast overhead or a whiffed air throw into a low from the air. She has one of the easiest ambiguous incoming in the entire game, the best anti air in the game with the same button, and her optimized corner stuff hits hard.

ELIZA SKULLGIRLS BODY PILLOW FULL

You can just throw out jlk adc jlk jmp in neutral whenever you want, since on whiff you just get the jlk which is pretty fast to recover and on hit you get full combo. Jlp is disjoint and makes her hurtbox super short. That being said, Eliza still has some dumb tools.

eliza skullgirls body pillow

Buttons are faster, mixups are invisible, projectile converts for full combo, etcetcetc IMO Eliza is closer to the middle then most people think, but only for the reason that fillia almost does everything she does but better. Yeah event hubs is super off, tier lists are always super close but 9/10 double Bella are the top 2. Having something meterless is better than Painwheel, Val, or Squigly, and having anything at all puts her well ahead of Robo.Īs for the lack of safe DHCs, that's also not unique as Band, Filia, and Fortune have the same limitation. She's in the same boat as Peacock and headless Fortune. Upper Khat is a reversal, just one that loses to grabs. And as a reset they still have to know when it's coming, just because there's no left/right doesn't mean airthrows aren't a good mixup.

eliza skullgirls body pillow

The 50/50 is in your favor, you get a heavy counterhit combo with Axe whereas any combo they do off of throw is heavily scaled.Īt neutral, that huge airthrow hitbox is just amazing for catching people upbacking. If they want to try and challenge it with a grab, they risk getting hit by Axe since that's airborne (or hit by another button if they try to airthrow). Sekhmet costs meter because Sekhmet is amazing. Horus is slow enough to bait them into pressing a button and getting counterhit for it, which is why it's so great. IAD jHP is 23f, not the fastest overhead but not too slow either. Almost everyone's tier list for this game is completely different, due to how well-balanced the characters are. You'll be pleasantly surprised.Īlso, Eventhubs should never be taken seriously for curent tier lists of a game. Watch LazyDiablos/Severine/Fuzzy Snuggs/Socks if you want to see some players that really show off what she can do. :P Yeah, her matchup against Double is a not so good for her, but it's far from unwinnable. It's really easy to say a character sucks if you just list their weaknesses/flaws. No safe DHC's also does not mean that a character isn't good, that's oversimplyifying it a little bit if you ask me. She has a DP, so I'm not sure what you are saying with her having no reversals. Her airdash isn't meant to be like Filia's or Miss Fortune's. I can't comment much since I don't actually play her, but Eliza is far from being considered a bad character.įor one, her armored Sekhmet moves are incredible as assists (See LazyDiablos for Butcher's Blade, and Severine for Carpenter's Axe, you do not want to be blocking vs those players when they are calling those assists)






Eliza skullgirls body pillow